Fabric
Supported Platforms
Windows, Console, and Mobile Device
Supported Engine Versions
4.14 – 4.16
Short Description
This seamless material package provides a total of 50 fabric material instances with highly customizable features. Two parent material options are introduced, including 25 versions for windows/console and 25 versions for mobile applications. Any third-party textures can be used and modified in the material instance using parent material.
Features
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Macro detail UV scale
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Macro detail contrast
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Macro detail strength
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Diffuse map contrast
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Normal map strength
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Ambient Occlusion strength
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Roughness map black channel (linear interpolate value: 0) strength
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Roughness map white channel (linear interpolate value: 1) strength
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Roughness map general strength
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Specular map black channel (linear interpolate value: 0) strength
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Specular map white channel (linear interpolate value: 1) strength
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Specular map general strength
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UV map U direction tiling (horizontal)
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UV map V direction tiling (vertical)
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UV map rotation (units are converted in Degrees)
Technical Details
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Physically Based Rendering: Yes
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Do Materials derive from a Parent Material with instances as variations: Yes
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Number of Demo Level Maps: 1 (material instance showcase)
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Number of Parent Materials: 2
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Number of Parameters in Windows/Console Version Materials: 23
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Number of Parameters in Mobile Version Materials: 7
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Number of Windows/Console Materials: 25
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Number of Mobile Device Materials: 25
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Number of Textures: 127
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Texture Resolution: 2k / 1k (app versions)
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Intended Platform: Windows, Oculus Rift, Playstation4, Playstation4 Pro, Xbox One, Xbox One S, iOS, Android
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Platform Tested: Windows, Oculus Rift, Playstation4 Pro (for windows/console version); iPhone 6s, Samsung Galaxy S7 (for mobile version)
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Document Included: No
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Important/Additional Notes: Yes (see, Material Instance Tabs)